This character pack includes 8 unique undead ghost warriors, each with 18 animations. The animations are designed to be easily controlled using parameters in the AnimatorController, with options for direction, loop duration, and events like 'Hit' and 'Shoot'. The pack also includes normal maps for each character, which can be removed to reduce package size. A demo scene is provided to demonstrate how to control character rotation and loop parameters.
The pack includes the following characters and animations:
Ghost: 18 animations
- Attack1
- Attack2
- AttackCombo
- CastBuff1_End
- CastBuff1_Loop
- CastBuff1_Start
- CastBuff2_End
- CastBuff2_Loop
- CastBuff2_Start
- Death
- Fall
- GetHit
- GetHit2
- Idle
- Jump
- Land
- Run
- Walk
GhostTwoHandSword: 26 animations
- Attack1
- Attack2
- Attack3
- Attack4
- Attack5
- Attack6
- Attack7
- Attack8
- Block
- BlockGetHit
- BlockGetHit2
- Cast
- Death
- Death2
- Fall
- GetHit
- Idle
- Jump
- Land
- Run
- Special_End
- Special_Loop
- Special_Start
- Stunned
- Walk
- Walk2
Each animation has 8 directions, and the pack includes normal maps for each character. The average spritesheet animation size is 120kb, and the average character size is 70x80 pixels.





