This package allows you to display subtitle text in sync with audio playback using TextMeshPro. It's ideal for interactive storybooks, game narration, or any application where you want to display text in time with spoken audio. Simply create a JSON text file and pair it with a sound file to get started. The package works seamlessly with TextMeshPro and provides a well-documented code-based API for easy integration.
Easy setup in minutes
Requires TextMeshPro
Well-documented code-based API
Unity events and Actions for triggering actions at specific times





