This asset pack includes a wide variety of modular building assets and high-quality props to help you create a stylized pirate port city in your game. The assets are easy to assemble and can be quickly iterated upon to populate and polish your game environment. The pack is designed to be gameready and optimized, with controllable parameters in material instances and a range of texture map types. The asset pack includes a variety of props, such as awnings, barrels, boats, crates, chairs, cables, and rocks, as well as architecture assets like ground, walls, floors, and windows.
Features:
- High Attention to Details
- Unique Concepts of Assets
- High Quality Assets
- Gameready / Optimized
- Controllable parameters in Material Instances
- Modular Building Assets and Variations
- Material Variations and Vertex Paint For Some Assets
- Easily controllable parameters in Material Instances
Number of Unique Meshes: 201
Collision: Yes
LODs: Yes
Average Poly Count: around 1K up to 60K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: PBR based materials with Base Texture, Normal Texture, Smoothness, Ambient Occlusion, Metalic, and Opacity Texture Maps
Props: Awnings, Barrels, Boats, Crates, Chairs, Cables, Rocks, etc.
Architecture: Ground, Walls, Floors, Windows, etc.
Number of Materials and Material Instances: 125
Number of Textures: 222
Texture Resolutions: 512, 1K, 2K
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer: This package is designed for HDRP and URP pipelines, with materials created with shadergraphs and renders and animations created in HDRP.
Stylized Pirate Port City (Modular) - A Modular Asset Pack - Asset Store





