This package is designed for stylized or fantasy games, featuring detailed siege machines and projectiles. The assets are well-suited for both First and Third Person camera perspectives. The package includes various color materials for wide color customization, allowing you to tailor the look to your game's aesthetic.
The package includes 7 hand-painted diffuse maps, 3 normal maps, 2 metallic maps, and 3 roughness maps for each siege machine, providing a high level of detail and realism. You can choose from different styles, including blue, green, and red ballistas, battering rams, catapults, and trebuchets.
The assets are rigged and animated, with 24 prefabs (12 for PC and 12 for mobile) and 7 models (4 siege machines and 3 projectiles). The triangle count for the siege weapons meshes ranges from 16,128 to 23,606, and the texture resolutions are 2048x2048. The package includes 15 textures and 14 materials (7 for PC and 7 for mobile).
The animations include 10 for ballistas, 8 for battering rams, 10 for catapults, and 9 for trebuchets. This package is perfect for adding a touch of fantasy to your game and providing a unique and engaging experience for your players.
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 24 (12 PC Prefabs & 12 Mobile Prefabs)
Number of Models: 7 (4 Siege Machines & 3 Projectiles)
Triangle Count of Siege Weapons Meshes:
Ballista - 16,128
Battering Ram - 23,606
Catapult - 17,328
Trebuchet - 16,824
Ballista Projectile - 880
Catapult Projectile - 172
Trebuchet Projectile - 172
Texture Resolutions: 2048x2048
Number of Textures: 15
Number of Materials: 14 (7 PC shaders & 7 Mobile shaders)
Number of Animations:
Ballista - 10
Battering Ram - 8
Catapult - 10
Trebuchet - 9





