This Universal Render Pipeline (URP)-compatible shader simulates stylized clouds using vertex displacement. It includes four levels of LOD meshes, a tessellation version, and easy customization options such as color, turbulence speed, and shape scale. The shader is ideal for creating unique and visually striking environments without requiring extensive coding knowledge.
Render Pipeline: Universal Render Pipeline (URP)
Shader Types: Standard + Tessellation
Lighting: Unlit base with stylized lighting model
Customization: Colors, noise scale, turbulence speed, shadow strength, contact fade
Mesh Types: LOD planes x4 included
Textures: Not required (procedural look)
Compatibility: Unity 2021.3+
Performance: Optimized for stylized scenes





