This package contains a diverse range of materials, including desert, terrain, building, wall, floor, grass, dirt, stone, cliff, bark, wood, brick, and roof materials. The pack is designed to be versatile and can be used in mobile games, with all materials being tileable. The normal map provides realistic bump and detail to the textures. The pack is constantly being updated, with a goal of reaching 80 materials per update.
The materials are suitable for use in all render pipelines and can be used in conjunction with other software. A demo is available to showcase the quality of the package. If you have any issues or feedback, you can contact the author on Discord or via email.
The package includes a wide range of texture maps, including albedo, mask, normal, displacement, roughness, AO, and metallic maps. The textures are all 2048 x 2048 and are designed to be workable with all render pipelines and other software.
Number of textures: 419
Texture dimensions: 2048 x 2048
Textures are all tileable
Number of materials: 74
Types of materials and texture maps:
β’ Albedo map
β’ Mask map
β’ Normal map
β’ Displacement map
β’ Roughness map
β’ AO map
β’ Metallic map
Workable for all render pipelines, and other software





