The Speech Bubble Manager is a powerful tool for creating and managing speech bubbles in your Unity project. With just one line of code, you can create speech bubbles that adapt to the size of the text they contain. The system supports both 2D and 3D environments and comes with four pre-built speech bubble types, including 9-sliced sprites and scaled images. The system also includes object pooling to reduce garbage generation and a Behavior Designer integration package for easy creation of speech bubbles through actions.
This system is not only useful for creating talking characters, but also as a debugging tool. Instead of printing debug messages to the console, you can have your characters speak them out loud. This is especially useful for debugging AI, as characters can explain their thought process in real-time.
The Speech Bubble Manager is designed to be easy to use and customize. You can create your own speech bubble types with minimal effort, and the system will adapt to fit your project's needs.
The Speech Bubble Manager supports 2D and 3D environments and adapts the size of the speech bubble to fit the text it contains. It uses object pooling to reduce garbage generation and comes with four pre-built speech bubble types. The system also includes a Behavior Designer integration package for easy creation of speech bubbles through actions.





