Shaper 2D is a versatile asset that allows you to generate and customize 2D shapes in your Unity project. With its intuitive interface, you can create shapes of various types, including circles, sectors, arcs, stars, hexagons, squares, and triangles, in any size and color. You can also modify shape settings through code to create animations.
Shaper 2D is designed to work seamlessly in both scenes and UI, and it generates a 2D collider if needed, updating it on the fly when you change shape settings. Additionally, you can export generated meshes as prefabs for further use.
Key features include:
- Quick creation of various shapes
- Works in scenes and UI
- Inner and outer color settings for circular gradients
- Code-based shape modification for animations
- Generates 2D collider and updates it dynamically
- Option to export generated mesh as a prefab
Shaper 2D is optimized for mobile devices and uses default sprite materials, resulting in only one DrawCall or zero if there are already sprites in the scene.
Shaper 2D is built to work with Unity and uses default sprite materials. It generates a 2D collider and updates it dynamically when shape settings are changed. The asset is optimized for mobile devices and can be used in both scenes and UI.





