See-Through Shaders for Unity URP

This package provides a simple and customizable way to create see-through effects in Unity's Universal Render Pipeline (URP). It includes a custom stencil shader and example shaders for quick integration. The see-through shader converter allows you to make your own shaders compatible with the mask. The package is fully compatible with Unity URP and comes with a detailed tutorial to help you modify and extend its functionality. It's ideal for first-person games, strategy games, and visualization tools.

The package includes:

  • One ready-to-use see-through mask shader
  • 6 example masked shaders and materials
  • The see-through shader converter window to turn any custom shader or shadergraph into a maskable shader
  • Shaders provided:
  • See through mask shader
  • Unlit color shader
  • Unlit textured shader (Unity default checker texture)
  • Lit color shader
  • Lit textured shader (simple checker texture 32x32)
  • Simple PBR texture shader (4 wood plank 1k textures)

See-Through Shaders for Unity URP - Asset Store

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