The Santa Claus Toon Series is a collection of boxy, low-poly, and cute-looking assets designed for game development. This pack includes a single character, Santa Claus, with a detachable bag. The character is rigged and animated, with 5 basic animations, and is humanoid mecanim ready in Unity. The pack is customizable and can be used in a variety of games, including PokΓ©mon, Mario, casual, hybrid casual, educational, tower defense, and RPG games.
The character has 1424 triangles and is made up of 1 diffuse texture map. The texture size is 2048 x 2048, and the file format is PSD. The material uses Unity's Standard shader. The pack also includes a bag with 160 triangles.
The Santa Claus Toon Series is a great addition to any game, and can be easily integrated into your project. The pack is delivered using the 'Built in' render pipeline in Unity, and the materials can be easily updated to URP and HDRP using the built-in update feature.
Please note that the animations are separate FBX files, and additional fees may apply for other file formats. The pack does not require any additional assets to work properly, but some free assets are included in the demo scenes for reference.
The pack includes:
- 1 character: Santa Claus
- 5 basic animations: Idle, Walk forward in place, Walk forward with root motion, Run forward in place, Run forward with root motion
- 1 diffuse texture map
- Material: Unity's Standard shader
- Polycount: Santa 1424 triangles, Bag 160 triangles
- File format: PSD
- Texture size: 2048 x 2048
- Rigged and animated
- Humanoid mecanim rig set up in Unity
- Can share humanoid animations with this character using Unity's humanoid mecanim rig
- Can use animations from Unity asset store or free animations from Mixamo
- Can be easily updated to URP and HDRP using the built-in update feature





