This package includes a wide range of abstract 'Retro' themed shaders and materials, as well as some useful 3D props. The shaders and materials are highly customizable, allowing you to adjust properties and create your own unique effects. The 3D props are low-poly and come with simple colliders, making them easy to use in your game. The package is suitable for retro, fantasy, abstract, and stylized game worlds, and includes features such as customizable shaders, animated shaders, and post-processing layers.
The package includes:
- Customizable shaders and materials
- Low-poly 3D retro-themed props
- Fantasy retro shaders
- 3D models with simple colliders
- PBR HQ beautiful shaders and materials
- Many prefab variations
- Mobile and AR support
- Post-processing layers
- 3D models are completely unwrapped
The shaders also support custom 3D meshes with unwrapped UV, and all nodes, materials, and textures are appropriately named. The package is compatible with URP, HDRP, LWRP, and Built-in Render Pipeline.
To use the package, simply drag and drop the prefab into your scene and adjust the custom shader properties to your liking. The properties include base texture, normal map, animation speed, noise, and more.
Note: If you are not using the Built-in Render Pipeline, you may need to manually reset the shader of the model to avoid it being pink.
Material(s): Custom material (made with Shadergraph v12), Unity standard material
Model(s): Pillar, Plane, Disc, Retro Tree, Planet, Arrow, Umbrella, Magic cube, Framed Photo, etc.
Poly count (Tris): Pillar (3328), Disc (1600), Umbrella (6400), Tree (1472), Arrow (36), Planet (1240)
Unwrapped: Yes
Animated Shaders: Yes
Prefab Variations: 45+
Texture Size: 2048(.png) + Various
Shadergraph version: 12.1.11
Built in support: Yes





