Online Check is a reliable solution for checking internet availability in Unity. It provides a simple and configurable tool to check internet connectivity, ping, speed, and network information. The asset is designed to work in the editor and at runtime, and it supports all build platforms, including Windows, Mac, and Linux. It also includes a powerful API, proxy manager, and detailed demo scenes. The asset is compatible with Unity 2019.4 - 2023 and includes C# delegates and Unity events. It also works with PlayMaker actions.
The asset includes the following features:
- Reliable internet connectivity check
- Ping check to determine round-trip-time
- Speed test to measure download and upload speed
- Network information, like public/local IPs, MACs, etc.
- Specialized checks for each platform: Windows / WSA (UWP), macOS / iOS, Linux / Android, and generic for all other platforms and devices
- Fallback check in case of connection loss
- Freely configurable intervals
- Industry-grade captive portal detection
- Custom URL verification
- Detailed demo scenes
- Comprehensive documentation and support
- Full C# source code
- Supports all build platforms
- Works with Windows, Mac, and Linux editors
- Compatible with Unity 2019.4 - 2023
- C# delegates and Unity events
- PlayMaker actions




