Realtime 360 Texture Mapping and Sharing

This package provides a simple yet advanced solution for generating and sending real-time cube maps, fisheye, and 360 equirectangular texture maps from Unity3D applications. It allows for seamless integration with post-processing effects and is compatible with various creative software that supports Spout, Syphon, or NDI. The tool can be used to stream games in 360 degrees or connect to Elumenati's projection mapping software WorldViewer. Additionally, it enables setting fisheye or 360 output as the primary or second monitor.

Compatible with post-processing effects, fixes stitching seams, works with TouchDesigner and other Creative software, supports Spout, Syphon, and NDI, and can be used for streaming games in 360 degrees or connecting to Elumenati's WorldViewer.

Realtime 360 Texture Mapping and Sharing - Asset Store

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