This package includes a set of flame-based visual effects created using Unity's VFX Graph for the Universal Render Pipeline (URP). The pack features multiple flame variations, including fire breath, weapon flames, sci-fi blasters, and magical fire attacks. The effects are highly customizable via exposed VFX Graph properties, allowing you to tweak the flame style, color, smoke behavior, and intensity. The package is easy to use, with drag and drop functionality and real-time variation cycling.
The package includes the following properties for customization:
ParticleFactor (Float): controls the overall intensity and size of the flames
FlameColor (Gradient): defines the color transition of the flame over lifetime
SpawnRate (Integer): controls how many particles spawn per second
SmokeColor (Gradient): sets the color transition of smoke particles
FlameTexture (Texture2D): flame shape texture (can be swapped for different flame styles)
SmokeTexture (Texture2D): smoke texture (can be swapped for various smoke looks)
Note: A gun model is shown in the demo video for visualization purposes only and is not included in this pack.
Texture sizes: 512x512





