This package includes a detailed animated golden eagle model with realistic animations and a controller script. The model is available in four levels of mesh tris counts, making it suitable for use in flock bundles. The controller script makes it easy to use and control the animations.
High-resolution PBR textures:
- Diffuse map (with Alpha mask)
- Normal map
- Ambient Occlusion map
- Specular map
- Roughness map
- Details map
LOD information:
- Polygons_LOD0: 19,350 (Tris_LOD0: 38,470)
- Polygons_LOD1: 11,150 (Tris_LOD1: 22,054)
- Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)
- Polygons_LOD3: 1,713 (Tris_LOD3: 3,276)
27 different animations:
- takingOff: 0-20
- soaring: 21-40
- soaringToFlyingTransition: 41-60
- flying: 61-80
- gliding: 117-256
- flyingToDescendingTransition: 299-318
- descending: 319-338
- landing: 339-378
- walking: 379-413
- eating: 415-625
- lookingAround: 625-802
- turningLeft(flying): 804-823
- turningRight(flying): 828-847
- turningLeft(gliding): 863-1007
- turningRight(gliding): 1023-1167
- gettingHit_DyingInTheAir: 1170-1201
- gettingHit_falling: 1202-1215
- gettingHit_hittingTheFloor: 1216-1259
- hunting(catchingPrey): 1260-1299
- soaring(catchingPrey): 1300-1319
- flying(catchingPrey): 1340-1359
- gliding(catchingPrey): 1396-1535
- descending(catchingPrey): 1598-1617
- flyingTurningLeft(catchingPrey): 1623-1642
- flyingTurningRight(catchingPrey): 1648-1667
- glidingTurningLeft(catchingPrey): 1683-1827
- glidingTurningRight(catchingPrey): 1843-1987





