This package provides detailed 4K planet materials for Unity, developed using Adobe Substance Designer. The materials are designed to provide a realistic look and feel, with thousands of variations generated through SBSAR random seed texture regeneration.
The package includes 8 planets, each with 8 materials (SBSAR file, graph_0.asset, Material, Ambient Occlusion, Base Color, Height, Metallic, and Normal). The materials are intended to be used at a resolution of 4096 x 4096, but can be imported at a lower resolution of 1024 x 1024.
The package also includes a free Sun Material and a 6-sided Space Skybox, as well as an example scene with scripts for animating the solar system and switching cameras. The package is designed to be used with Substance 3D for Unity, which is free and required.
The package includes:
- 8 planet materials with thousands of variations
- 8 materials per planet (SBSAR file, graph_0.asset, Material, Ambient Occlusion, Base Color, Height, Metallic, and Normal)
- Free Sun Material and 6-sided Space Skybox
- Example scene with scripts for animating the solar system and switching cameras
- Instructional readme.pdf
Note: Increase the SBSAR Output Resolution to 4096 for intended material output. Lower resolutions may decimate the intended output.
The package includes:
- 8 planet materials with 8 materials each (SBSAR file, graph_0.asset, Material, Ambient Occlusion, Base Color, Height, Metallic, and Normal)
- Celestial body OBJ
- Classic Sun Material and Base Color (4096 x 4096)
- Space Skybox 6-sided Skybox and Base Color (4096 x 4096)
- Example Scene
- SolarOrbitalSystem.cs script
- CameraSwitch.cs script
- Instructional readme.pdf
Note: The materials are intended to be used at a resolution of 4096 x 4096, but can be imported at a lower resolution of 1024 x 1024.





