The Real-Time Weather Simulation package provides a comprehensive solution for simulating real-time weather and water effects in Unity. It offers a range of features, including:
- Real-time weather data collection from public weather websites
- Integration with popular sky and weather plugins, such as Easy Sky, Enviro, and Tenkoku Dynamic Sky
- Forecast timelapse simulation with customizable speed and day-night cycles
- Weather data accuracy with prioritization, update frequency, and nearby area data
- Input methods for country, state, city, latitude, and longitude
- Weather data APIs integration with Open Weather Map and Tomorrow.io
- Maritime data APIs integration with Stormglass.io, MetOcean, and Tomorrow.io
- Real-time data weather forecasting with hourly and daily forecasts
- User-data weather forecasting with custom weather profiles and simulations
- Save historical weather data for future usage
The package is designed to be easy to set up and use, with built-in functionality for simulating scenes with popular plugins and sending information to custom weather and water simulators. It is compatible with Unity 2020.3+ and supports any rendering pipeline.
Technical details:
- Unity Editor 2020.3+ required
- Supported rendering pipelines: Any RP
- Licensing: Asset uses GeoTimeZone, HTML Agility Pack, TimeZoneConverter, and NodaTime under various licenses
- Third-party notices available in the package
Unity Editor 2020.3+ required
Supported rendering pipelines: Any RP
Licensing:
- Asset uses GeoTimeZone under MIT license; see Third-Party Notices.txt file in package for details.
- Asset uses HTML Agility Pack under MIT license; see Third-Party Notices.txt file in package for details.
- Asset uses TimeZoneConverter under MIT license; see Third-Party Notices.txt file in package for details.
- Asset uses NodaTime under Apache 2.0 license; see Third-Party Notices.txt file in package for details.





