Plasm Elements is a comprehensive Unity package that offers a wide range of prefabs, a project with examples, and customization options. With over 38 prefabs, you can easily add visual effects to your project. The package includes a demo scene with all prefabs, making it easy to get started. Each element is made in a particle system, optimized for games, and has a properly set pivot point. No setup or plugins are required, and all materials, sprites, and other parts of the pack are properly named.
You can change the color and add a glow to any element in real-time, making it easy to customize. The package is compatible with various render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline. It also supports multiple platforms, including Windows, WebGL, iOS, Android, Mac OS X, and Linux.
The package includes:
- 38 unique effects
- 2 materials
- 190 sprite sheets
- 2 textures
Each frame dimension is 960*960 px, and the frame rate is 30 FPS. The shaders are made in ShaderGraph, making them accessible to edit. A universal material for flipbooks has been created, and several additional textures are included for your convenience.
Shaders made in ShaderGraph, accessible to edit. Universal material for flipbooks and additional textures included. Color and glow can be changed in 2 clicks in the Particle system. File formats: transparent PNG. Frame dimensions: 960*960 px. Frame rate: 30 FPS. Works with any render pipeline.





