Nova Space Burgers / Cyberpunk Abandoned Restaurant / Bar

This package includes a fully realized cyberpunk abandoned restaurant and bar environment, created from scratch with custom and original concepts. The environment is highly detailed, with a focus on level art and models. The pack is optimized for game-ready projects and includes a wide range of assets, from props to decals to particle systems.

The environment was created by talented artist Mustafa Hussein, with concept art by Tino Andov. The pack is perfect for populating game environments or virtual production levels, providing high-quality visuals and well-optimized assets.

The package includes a variety of features, such as:

  • High attention to detail
  • Unique concepts of assets
  • High-quality assets
  • Game-ready and optimized
  • Controllable parameters in material instances

The package includes:

  • 196 unique meshes
  • Collision detection
  • 4 levels of detail (LODs)
  • 222 materials and material instances
  • 250 textures
  • Texture resolutions: 1K and 2K
  • Supported development platforms: Windows and Mac
  • Texture map types: Base Color, Normal, Smoothness, Metalic, Opacity
  • Materials: PBR-based materials with default textures and additional texture maps
  • Props: holograms, cardboards, bottles, chairs, tables, consoles, and more
  • Decals: graffitis, leaks, parking lines
  • Architecture: walls, ceilings, ground tiles
  • Particle systems: lightbugs, smokes

The package is designed for HDRP, URP, and Built-In pipelines, with materials created using shadergraphs that support all pipelines.

Features:

  • High Attention to Details
  • Including Showcased Map
  • Unique Concepts of Assets
  • High-Quality Assets
  • Game-ready / Optimized
  • Controllable parameters in Material Instances
  • Number of Unique Meshes: 196
  • Collision: Yes
  • LODs: Yes up to 4 LODs
  • Number of Materials and Material Instances: 222
  • Number of Textures: 250
  • Texture Resolutions: 1K, 2K
  • Supported Development Platforms: Windows, Mac
  • Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
  • Materials: PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
  • Props: Holograms, Cardboards, Bottles, Chairs, Tables, Consoles, Bar Tables, Posters, Stickers, Cables, Kitchen Tables, Racks, Shrubs, Trash and Trash Bags, Doors, Vending Machine, Screens, Windows, Lamps, Stools, Containers, Eating Items Misc.
  • Decals: Graffitis, Leaks, Parking Lines
  • Architecture: Walls, Ceilings, Ground Tiles
  • Particle Systems: Lightbugs, Smokes
  • Render Pipeline Disclaimer: This package is designed for HDRP, URP and Built-In pipelines. Materials are created with shadergraphs which supports all pipelines.

Nova Space Burgers / Cyberpunk Abandoned Restaurant / Bar - Asset Store

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