Native Text to Speech for Mobile Platforms

This package provides a native text-to-speech solution for mobile platforms, allowing you to utilize the most powerful features of iOS and Android in your games. It does not require a Google Cloud account or integration, making it a convenient option for developers.

Features:

  • Uses speech recognition classes from iOS (AVSpeechSynthesizer) and Android (android.speech.tts.TextToSpeech)
  • No internet connection required
  • Simple integration with onFinish and onError callbacks, no special GameObject required
  • 36 supported languages on iOS, 67 supported languages on Android

Warnings:

  • iOS and Android versions have different lists of supported languages
  • Only one voice is available for each language, with no option to choose between male or female voices
  • Limited error handling, with non-existing languages resulting in worse speech quality instead of an error
  • On Android, setting the 'threadsafe' flag in the TextToSpeechExample script may be necessary to receive callbacks from non-UI threads

Native Text to Speech for Mobile Platforms - Asset Store

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