This package includes a collection of stylized PBR props and environment assets, designed for use in Unity projects. The package is well-suited for both high-end AAA projects and projects that prioritize optimization and performance. The assets are made in a PBR pipeline and are customizable to fit your project's needs.
The package is set up for use with HDRP by default, but can be easily adapted for use with URP or BuiltIn. Detailed instructions for installation and use can be found in the Readme.txt file. Key features include:
- 47 meshes, including props and environment assets
- 141 prefabs
- Average poly count: 3638 tris per mesh
- 330 textures, including base color, normal, metallic smoothness, and ambient occlusion maps
- 192 materials
- 118 shaders
- 6 custom scripts
- Demo layout scene and demo scene
- Automatic collision generation
- Support for Unreal Engine, Sketchfab, Marmoset, and ray-traced engines (Vray, Iray, Arnold, Cycles, etc.)





