This package offers a set of modular tiles and generic props to help you build a science fiction-like base. The tiles are designed to be 6 meters by 6 meters by 6 meters in size, with maintenance tiles being 4 meters. The package includes a variety of elements to help you create a cohesive and immersive environment. You can customize the colors of the walls using a special shader, and the doors are animated and scripted for a more realistic experience. The materials and collisions are set up in both Godot and Unity, making it easy to integrate into your project.
Materials and collisions are set up in both Godot and Unity. A special shader is included for the walls, allowing you to change colors on the 3 sections. The gridmap is set up in Godot, but it may be limiting when it comes to shader customization. Doors are animated and scripted in Godot, but Unity users may need to animate and code them separately. All materials use 1024x1024 textures, making it easy to modify and customize. The total number of triangles is 12,096, with 6,514 tiles and walls, and 5,582 props.





