This package contains two separate characters in military outfits, each with its own set of animations and facial expressions. The characters are rigged to a humanoid skeleton and are designed for use in Unity. The package includes a scene configured for a built-in render pipeline, as well as materials and textures for use with other render pipelines. The characters have a total of 17-18 meshes/prefabs, with 10-23 PBR materials and 18-66 textures. The package also includes two C# scripts for selecting animations and changing materials.
Geometry:
Man
Vertices: 84,927-85,085
Triangles: 124,648
Poligons: 62,325
Outfit
Vertices: 76,889-104,784
Triangles: 150,686-206,464
Poligons: 79,185-109,079
Number of PBR Materials: 10-23 (built-in, URP, HDRP)
Number of Textures: 18-66
Animation Details:
- Rigged: Yes
- Rigged to Humanoid: Yes
- Morph-targets: 52 ARKit facial Blendshapes
- Animated: Yes
- Cloth Simulation: No
- Number of Animations: 9
- Animation types: In-place
Supported Development Platforms:
- Windows: Yes
- Mac: Yes





