This package includes a modular character model of a medieval guard knight, designed for use in Unity. The model is compatible with both URP and HDRP, and can be used in built-in shaders from version 2021.3 onwards. The model features PBR textures, including albedo, roughness, and normal maps, with masks for customization. The character is modular, allowing for a wide range of variations by combining different elements, such as heads, hands, armor, and clothing. The model also includes 52 face blendshapes for facial animation and is compatible with ARKit.
The package includes a variety of components, including:
- 3 heads
- 3 color textures
- 52 face blendshapes
- Modular character body, with interchangeable elements such as:
+ Heads
+ Hands (short and long)
+ Arm armor (3 types)
+ Cuirasses (5 types)
+ Belts (4 types)
+ Sleeves (2 types)
+ Skirt (2 types)
+ Elbow armor (3 types)
+ Knee armor (7 types)
+ Leg armor (2 variations)
+ Shoulder armor (6 types)
+ Thigh armor (2 types)
+ Hats (2 types)
+ Helmets (11 types, including some with visors)
+ Neck armor (6 types)
+ Pants (3 types)
+ Shoes (3 types)
+ Pants and shoes together (1 type)
+ Bags (4 types)
+ Gloves (5 types)
The model is rigged and compatible with the Humanoid skeleton, and includes a variety of textures with resolutions ranging from 1k to 8k.
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations: 0
Number of characters: 1
Vertex counts of characters: 30-35k (depending on the combination of elements)
Number of Materials and Material Instances: 9 shaders / 24
Number of Textures: 54
Texture Resolutions: 1k-8k (4k for most textures, 8k for some clothing textures, 1k for eye textures)
Supported Development Platforms: PC
Windows: Yes





