JeffUI - Procedural UI and Blur

JeffUI is a comprehensive solution for creating stunning UI elements in Unity. It combines procedural UI generation with advanced blur effects, allowing you to create beautiful, customizable UI without the need for graphics editors. With JeffUI, you can add depth and polish to your UI with the most advanced blur system for Unity, and generate UI images on the fly with a single, intuitive component.

JeffUI offers a range of features, including:

  • Most flexible UI blur solution on the asset store
  • Shared materials
  • Unity 6 RenderGraph support
  • Choice between compute and fragment shader paths
  • Blurs can be set up individually or with shared presets
  • Very fine-grained control over quality versus performance
  • Supports resolution-independent blur
  • Supports dithering to eliminate banding on very strong blurs
  • Supports stacked blur via multiple cameras
  • Choice of two different blur components: UIBlur and ProceduralBlurredImage
  • Able to set up platform-specific texture formats and shader path
  • Supports world space, screen space, and overlay canvases
  • Practically no performance cost when no blurs are active
  • Only blurs the pixels that are needed, unlike other assets that apply blur to every pixel on a camera's view
  • Allows for natural fade-in and fade-out of blurs instead of relying on alpha blending
  • Can be batched for improved performance
  • Compatible with masks and other UI elements
  • And more!

JeffUI - Procedural UI and Blur - Asset Store

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