This is a hypercasual game built on the Unity2D engine using C# scripts. The game features skins that can be purchased with coins, and the user can easily add more skins. The project also includes AdMob for monetization and has a well-structured program architecture. The code is commented, and the game settings can be easily modified by changing values. The project is designed to be easily reskinned by replacing files, and the documentation is available for any issues.
The game includes features such as sharing, pausing, rating, skins, tutorials, GameCenter, and notifications. It also supports AdMob for monetization. The asset uses GoogleAdMob under the Apache 2.0 License and Audio files under the CC0 1.0 Universal License.





