This package is designed to help you create immersive experiences with Egyptian ancient relics. It includes a wide range of props, textures, and materials that can be used in various Unity projects. The package is compatible with multiple platforms, including desktop, console, VR, and mobile devices. The assets are designed to work seamlessly with the High Definition Render Pipeline (HDRP) and include features such as post-processing utilities and easy-to-use documentation.
The package includes:
- 55+ pre-baked props, such as sarcophagi, steles, canopies, pots, mummies, pyramids, and more
- 250+ available textures, including PBR maps and HDR skyboxes
- 50+ materials, including relics, ground surfaces, and props
- 2 demo scenes, including prefabs viewer and showcase
- Post-processing utilities, such as post-processing profiles and scene lighting setups
The package is designed to be easy to use and includes clear documentation to help you get started quickly. Whether you're working on a game, simulation, or other type of project, this package has everything you need to create an immersive and engaging experience.
The package is compatible with:
- Desktop (Windows/Mac)
- Console (PS4/PS5/XboxOne/Switch/etc.)
- VR (Oculus Quest 2/HTC Vive/etc.)
- Mobile (Android/IOS)
If you're looking for more assets, be sure to check out the author's other packages, which include Japanese Garden, Eucalyptus Forest, Pine Woods, Artificial Cells, and DE Environment.
Number of textures: 295
Texture dimensions: 512px ~ 4096px
Minimum polygon count: 190 tris
Maximum polygon count: 49,000 tris
Number of meshes/prefabs: 163 meshes / 55 prefabs
Rigging: Not applicable
Animation count: 0
Animation type list: None
UV mapping: Yes
LOD information (count, number of levels): 3 LOD per prefab (100% > 40% > 20%) aprox.
Types of materials and texture maps: HDRP/Lit Shader (Basecolor/Normal/Mask Map/Height) and Skybox HDR (Cubemap)





