Effortless Pixel-Art Animation Conversion

BoneToPix is a game-changing tool for creating pixel-art animations. Traditional frame-by-frame animation can be time-consuming and labor-intensive. With BoneToPix, you can easily convert your 3D models and animations into captivating sprite animations in a fraction of the time. This streamlined process allows you to focus on other aspects of your project.

Key features include:

  • Automatic generation of normal maps for dynamic lighting
  • Auto-generated palette or manual palette application
  • Palette editor for on-the-fly editing
  • Customizable toon shader with dithering support
  • Configurable outlines in any color
  • Generation of animation clips, animator, and material based on preferences
  • Support for any output size and resolution
  • Customizable and tweakable options
  • Options to bake lighting into albedo texture
  • Full source code included
  • Output compatible with URP and Built-In render pipelines
  • Supports both FBX objects with animations and native Unity animated objects.
  • Output includes an albedo spritesheet, a corresponding normal map, an auto-generated palette texture, animation clips + animator with all converted clips, and a corresponding material based on user preferences.
  • Includes full source code.

Effortless Pixel-Art Animation Conversion - Asset Store

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