Tutorial Fade is a user-friendly solution for creating tutorials in Unity. It allows you to highlight UI elements or 3D renderers, enabling users to click only on the highlighted elements. This package supports multiple object highlighting and doesn't require any modifications to your existing game code. It's built on top of UGUI with C# and ShaderLab, making it compatible with all Unity-supported platforms, including mobile and VR.
You can easily extend Tutorial Fade to fit your specific needs. The package includes two simple Unity components, eliminating the need for additional editors or pipelines. With Tutorial Fade, you can create beautiful tutorial fade effects and prevent users from clicking on non-highlighted objects.
Features:
- Create beautiful tutorial fade effects
- Prevents clicking on non-highlighted objects
- No code required, only two simple Unity components
- Supports multiple objects highlighting
- Highlights both RectTransforms and simple renderers in 3D (Mesh, Particle, or anything)
- No additional editors or pipelines
- Lightweight solution that can be easily extended





