This package includes a wide range of voxel assets for building and customizing dungeon environments in Unity. The assets are designed to be used in various gameplay genres, such as roguelikes, dungeon crawlers, and RPGs, and can be adapted to different camera styles, including FPS, Isometric, and Top-Down. The assets are optimized for mobile devices with low polygon counts, texture, and material usage. The package includes a variety of items, such as furniture, decorations, and interactive objects, to help create a rich and immersive environment.
Textures: 1 (256x1 color palette texture used by all models)
Voxel resolution is 10 voxels per Unity unit.
Floor tiles are done as 2x2 Unity units and wall segments as 2x3 Unity units.
Polygon count: 12 - 1592
All models share the same material, which uses the Unity Standard shader.
Fire particles use Particles/Standard Unlit shader.
For use with URP or HDRP simply set the included materials to use the corresponding URP or HDRP equivalent shaders.





