The Dialogue System for 2D/3D Games is a powerful and easy-to-use tool for adding dialogue to your Unity project. It features a visual node-based dialogue editor, localization support, event-driven interactions, and more. With this system, you can create complex branching dialogues effortlessly and bridge dialogue with your game logic using a simple, fully customizable script. The system is designed for both beginners and advanced users, and it's perfect for RPGs, Visual Novels, Adventure Games, NPC Interactions, Quests, and more.
The package includes several sample scenes showing the system in action in different types of games. Dialogues can be created and maintained in the Dialogue Tree Editor window, which supports various node types, including Dialogue Node, Choice Node, Event Node, If Node, and End Node. The system also features Variable Injection, Localization support for 130+ languages, and the ability to import/export dialogues as CSV.





