This Decayed Zombie model is a highly detailed and customizable asset for Unity. It comes with two skins, removable pants, and glowing eyes, allowing you to create a variety of expressions and poses. The model is skinned and rigged to a humanoid skeleton, making it easy to animate using Mecanim and Mocap compatible animations. The model has a low poly count, with 15439 triangles and 9083 vertices, making it suitable for a wide range of projects. The model also includes a version separated into body parts for use with dismemberment systems.
The model comes with a customization script that allows you to change the body skin, show/hide the short pants, and turn on/off the glowing eyes. The package includes standard, URP, and HDRP variants with materials and prefabs, making it compatible with a variety of Unity rendering pipelines. The model also includes open mouth, angry, close left eye, and close right eye BlendShapes for various expressions.
The model has no animations included, but it is Mecanim ready, allowing you to use MoCap or other Mecanim compatible animations to bring it to life. You can also use Mixamo.com FREE animations or other animation tools to create your own animations.
The package includes a total of 24 textures, with 9 4096x4096 resolution textures for the body, 13 2048x2048 textures for the pants, and 2 1024x1024 textures for the hair and glowing eyes.
Number of textures: 24
Texture dimensions: 4096x4096, Hair 1024x1024, Pants 2048x2048
Polygon count: 15439 triangles
Number of meshes/prefabs: 2 Meshes, 6 prefabs
Rigging: Yes
Animation count: No animations
UV mapping: Yes
Types of materials and texture maps: PBR





