This package provides a customizable material for creating a plastic case with a PBR (Physically Based Rendering) effect. The material comes with options to change the color, add decals, and adjust the wear and tear. You can also add your own mask or image to the top of the case. The package includes three case models (open, closed, and handle up) and a customizable material with options for the inside. The material is easy to use and can be customized to fit your project's art style.
The package includes a single material (.sbsar file) with sliders and drop-down options to generate unlimited texture variants. The material can be customized with color pickers, roughness sliders, and wear and tear sliders. Decal options include no decal, custom image, custom mask, first aid kit, stripes, biohazard, and panels. The texture maps outputted are base color, normal, and metallic/smoothness. Texture resolutions can be generated from 256x256 to 2048x2048. For Unity 2018 and higher users, the Procedural Texture Generator requires the Free Substance plugin from the asset store. Alternatively, a standalone program called Substance Player can be used.





