This package includes over 15 Unity prefabs, a project with all examples, and a demo scene. The elements are customizable, allowing you to change colors and add glows in real-time. The pack is optimized for games and works with various render pipelines. The elements are made in particle systems, and all materials, sprites, and other parts are properly named. The package is compatible with Windows, WebGL, iOS, Android, Mac OS X, and Linux platforms.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks and additional textures are provided. Color and glow can be changed in 2 clicks in the Particle system. File formats include transparent PNG, with each frame dimension being 960*960 px and a frame rate of 30 FPS. The package includes 15 unique effects, 2 materials, 82 sprite sheets, and 2 textures. It works with any render pipeline.





