Ballistics Toolkit for Unity

The Ballistics Toolkit for Unity is a collection of physics-based tools and systems designed to add realistic and engaging physics effects to your game. It includes a ballistics API, trajectory tools, and path tracing with collision detection. The toolkit works with Unity's built-in Physics behaviors and systems, providing easy-to-use APIs, structs, and scripts to enable developers to create more realistic and engaging physics effects.

The toolkit includes features such as:

  • Ballistics API: an easy-to-use API for performing 2D or 3D calculations, determining flight time, and performing ray casting for collision detection.
  • Trick Shot: a component script that accurately calculates trajectory and bounces, and manages the projectile's flight across the predicted path.
  • Ballistic Aim: a component script that helps aim projectiles at targets with an easily configurable tool.
  • Line Tools: companion components for Ballistic Aim and Trick Shot that work with Unity's Line Renderer to draw the predicted path.

The toolkit is designed to be easy to use and provides a comprehensive solution for game developers to handle ballistics calculations in 2D/3D physics.

The Ballistics Toolkit for Unity includes a robust toolset for calculating physically correct and stylized ballistic trajectories, and rendering flight paths and their collisions in 2D or 3D space. The toolkit includes a wide selection of solution methods, including:

  • Simple: find the rotation your projectile to start at to hit your target moving or static.
  • Variable: find the velocity & gravity required to achieve the visual arc you requested.
  • Fixed Time: find the launch velocity to achieve a specific time on target.
  • Fixed Angle: find the launch speed required to reach that target.
  • Raycast: ray cast (and sphere/circle cast) that tests the full ballistic trajectory.
  • Constant Force: additional constant force useful for simulation of Magnus, Coriolis and similar effects.

The toolkit is designed to be easy to use and provides a comprehensive solution for game developers to handle ballistics calculations in 2D/3D physics.

Ballistics Toolkit for Unity - Asset Store

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