MasterDataCodeAutoGen is a Unity package that simplifies the process of integrating master data from Google Spreadsheets into your Unity project. It automates tasks such as loading values from spreadsheets, reflecting table data into a database, creating data classes, and registering them in the master data system. This package saves you time and effort, allowing you to focus on implementing your game's functionality.
Key features include:
- Automated loading of values from spreadsheets
- Table data reflection into a database
- Creation of data classes and registration in the master data system
- Reflection of records into the database
The package includes third-party libraries with permissive licenses, ensuring you can use them freely in your project.
The package includes the following third-party libraries:
- Master Memory (MIT License)
- Message Pack (MIT License)
- lz4net (BSD 2-Clause "Simplified" License)
- google-api-dotnet-client (Apache License 2.0)
- msbuild (MIT License)
For more information, refer to the Third-Party Notices.txt file in the package.





