Automate Master Data Reflection in Unity

MasterDataCodeAutoGen is a Unity package that simplifies the process of integrating master data from Google Spreadsheets into your Unity project. It automates tasks such as loading values from spreadsheets, reflecting table data into a database, creating data classes, and registering them in the master data system. This package saves you time and effort, allowing you to focus on implementing your game's functionality.

Key features include:

  • Automated loading of values from spreadsheets
  • Table data reflection into a database
  • Creation of data classes and registration in the master data system
  • Reflection of records into the database

The package includes third-party libraries with permissive licenses, ensuring you can use them freely in your project.

The package includes the following third-party libraries:

  • Master Memory (MIT License)
  • Message Pack (MIT License)
  • lz4net (BSD 2-Clause "Simplified" License)
  • google-api-dotnet-client (Apache License 2.0)
  • msbuild (MIT License)

For more information, refer to the Third-Party Notices.txt file in the package.

Automate Master Data Reflection in Unity - Asset Store

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