The VideoToFBXAnimator package is a powerful tool for creating FBX animations from video input. It uses AI to analyze each video frame, extracting human pose and motion data, and then utilizes Unity's animation system to play the animation data. The resulting FBX animation files can be used in various applications, including games, simulations, and visual effects. However, please note that the system has some limitations, such as requiring a single person in the video, not supporting multiple people, and not allowing the person to leave the camera's view. Additionally, the CPU version may experience jittering animation data. For assistance, please contact us at [email protected].
VideoToFBXAnimator is an offline model that runs on ONNX Runtime-DML and libtorch-gpu. It supports Windows platforms. If you encounter issues with the DLL not being found, you can use the VS tool dumpbin /dependents your_dll.dll.





