Advanced FPS Counter for Unity

The Advanced FPS Counter is a powerful tool for monitoring and analyzing performance statistics on your target device. It provides three counters: FPS, Memory, and Device Information, each with customizable settings and features. The FPS counter displays frames per second, frame time, average FPS, minimum and maximum FPS, and approximate render time, with custom colors and intervals. The Memory counter shows total private memory, allocated memory, mono memory, and GFX driver memory, with optional precise mode and customizable color. The Device Information counter displays OS, CPU, GPU, RAM, and screen details, with customizable color. The package also includes common features such as background mode, global hotkey, and flexible counters anchoring. It is easy to start with detailed user manual, examples scene, and prefabs, and easy to extend with full API reference and C# sources included. The package has been supported and updated since 2014.

The package uses uGUI for rendering but supports fully customizable output through the API, allowing you to read any counter value. It is compatible with Assembly Definition, modern C#, .NET, IL2CPP, and UPM packages, and works on all Unity platforms, including VR and WebGL. The package includes detailed documentation, including user manual and API reference.

Advanced FPS Counter for Unity - Asset Store

πŸ€– Chat with AI

AI is typing

Suggested Posts

Advanced 3D Throwing System for Unity

Advanced 3D Throwing System for Unity Thumbnail

Advanced Footstep System for Unity

Advanced Footstep System for Unity Thumbnail

Ara Trails: Advanced Trail Renderer for Unity

Ara Trails: Advanced Trail Renderer for Unity Thumbnail

Advanced Rule Tiles for Unity

Advanced Rule Tiles for Unity Thumbnail

Advanced Achievement System for Unity

Advanced Achievement System for Unity Thumbnail

OneTweenPro: Advanced Tween Animations for Unity

OneTweenPro: Advanced Tween Animations for Unity Thumbnail