This package includes a comprehensive set of explosion effects for Unity, featuring 22 prefabs that can be easily customized. The package also includes a project with all examples and a demo scene, allowing you to see how the effects can be used in a real-world project. The effects are optimized for games and can be used in a variety of situations, from simple explosions to complex destruction sequences.
The package includes a range of features, such as:
- Real-time color and glow customization for each element
- Audio effects
- A demo scene with all prefabs
- Optimized for games
- Pivot point set properly
- No setup or plug-ins required
- All materials, sprites, and other parts of the pack are properly named
The package is compatible with a range of render pipelines, including the Built-in Render Pipeline, Universal Render Pipeline, and High Definition Render Pipeline. It also supports a range of platforms, including Windows, WebGL, iOS, Android, Mac OS X, and Linux.
To use the package, simply drag and drop the 'fire' prefab into your scene and customize as needed. You can also combine the layers as you like to create unique effects.
Shaders are made in ShaderGraph and are accessible for editing. A universal material for flipbooks has been created, along with several additional textures. Color and glow can be changed in 2 clicks in the Particle system.
File Formats: transparent PNG
Each frame dimension: 960*960 px
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets: 139
Audio Formats: WAV
Works with any render pipelines




