Active Ragdoll Physics-Based Character Controller

This package offers a range of features to help you create a physics-based game, including a drag-and-drop, game-ready active ragdoll player prefab, easy-to-use scripts for controlling joints, collisions, AI, and puzzle triggers, and fully physics-driven animation targeting. You can also customize limb strength, size, and weight at runtime, and easily swap models or add new grabbable objects.

Render Pipeline Used: UniversalRP-HighQuality (Universal Render Pipeline Asset)

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