This package supports various platforms, including Windows, iOS, Android, WebGL, Mac, and UWP. It features level of detail (LOD) functionality and supports data from multiple sources, including contextcapture, Altizure, DJI, Jiantong Surveying and Mapping, and Shanghai Panoramic View. It also supports edited osgb data and conversion of osgb data up to osg3.6.5. The package is compatible with URP and HDRP render pipelines and provides tools for converting osgb files to 3dtiles format. Note that osg format conversion is only supported on the Windows platform.
3DTiles is a Unity-based implementation of the 3DTiles open format for streaming and rendering large static models. It allows for one generic rendering implementation to support datasets tiled using different data structures, such as binary, quad, or oct trees. It also supports sparse data representations, making it adaptable to datasets with variable detail density.




