This 3D castle game module package includes optimized models for gameplay and development, with static configurations, LOD groups, and colliders for each model. The package also includes a 2048x2048 texture for each model type, as well as an animated door that responds to a trigger and a customized animation controller. The package also includes scripts that control the animation logic. You can request editable versions of the models or order custom models for your projects. Contact us at [email protected] for more information.
UV Mapping: Yes
Count & Type Textures: 18 (3-4 Textures per model type)
- BaseColor
- Metallic
- Roughness
- NormalMap
Size Textures: 2048x2048
Count & Type of Materials: 5 PBR Materials
Poly Count LOD0:
- Castle Door: 1602 Verts, 1640 Tris
- Castle Wall: 250 Verts, 305 Tris
- Castle Floor: 452 Verts, 642 Tris
- Castle Roof: 239 Verts, 432 Tris
- Castle Column: 414 Verts, 488 Tris
Count Meshes\Prefabs: 42 Meshes, 16 Prefabs
- 8 prefabs of Columns
- 2 prefabs of Doors (1 Animated Door & 1 Static Door)
- 1 prefab of Floor
- 2 prefabs of Walls (1 Usual Wall & 1 Wall for Door)
- 3 prefabs of Roof
LOD information - Each Prefabs has LOD0, LOD1, LOD2
Rigging: Yes (Castle Door)
Animation type list:
- Opening Forward
- Close from Forward
- Opening Back
- Close from Back





