This 2D pixel art practice dummy is designed to be easy to implement and configure in Unity. It features 8 distinct animations (4 front attacks, 4 back attacks) that play based on hit direction. The asset includes universal scripts that can help with understanding a more universal approach to Unity C# scripting. These scripts are easily scalable and focus on inspector configuration, making it more readable and easier to work with for beginners and speeding up development for senior developers. The damage text can be recolored in the inspector, and the text spawn is not hard-coded, allowing for easy customization.
The package contains:
β’ Practice dummy
β’ 2D world text spawner
β’ Random animation player
β’ Demo dummy wrapper (replace with your own implementation that calls the Damage() function on the dummy)