This package offers a comprehensive 1900s industrial environment with 89 unique meshes, including buildings, roads, street lamps, and more. The assets are created with high attention to detail and are optimized for game-ready projects. The environment is designed to be modular, with controllable parameters in material instances. The package includes a variety of textures, from 4096 to 1024 resolution, and supports multiple render pipelines, including HDRP, URP, and Built-In pipelines.
The package is perfect for game developers, virtual production teams, and anyone looking to create high-quality visuals for their projects. The assets are well-optimized, with 3 LODs for complex assets and automatically generated collision. The package also includes a range of materials, from base color to metallic and opacity maps.
Key features include:
- 89 unique meshes
- High-quality, game-ready assets
- Modular design with controllable parameters
- Optimized for various platforms
- Supports multiple render pipelines
- Includes a range of textures and materials
This package is ideal for creating immersive and detailed environments for your games or virtual productions.
Features:
- 89 Unique Meshes
- Attention to Detail / AAA Quality
- Building Assets are Partially Modular
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 89 Unique Meshes
Average Poly Count: around 1K up to 122K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Buildings, Roads, Street Lamps, Railways, Chair, Table, Bottles etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Stairs, Columns, Ceilings, Roofs, Floors, Windows, Railways etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Materials and Material Instances: 54
Number of Textures: 125
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer: This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.





